DIGMOD

Digital Modeling I, Spring 2018

First demo - cup profiles @https://vimeo.com/250678316

Second demo - cup modeling Jan 16 @https://vimeo.com/251383377

Third demo - cup modeling and a little bit of Keyshot - Jan 18 @https://vimeo.com/251704243

Jan 23 - checking cup integrity, crunking cups out, rendering/Keyshot, assignment for Thursday @https://vimeo.com/252412529

Jan 25 - Keyshot touch up, some Rhino @https://vimeo.com/252882094

Jan 30 - Keyshot touch up - a little more Rhino @https://vimeo.com/253492999

Feb 1 - Keyshot touch up, rendering project 1, discussing project 2 https://vimeo.com/253845323

Feb 14 - Rhino drafting from ortho views for project 2 @https://vimeo.com/255662501

Feb 16 - Rhino modeling for project 2 @https://vimeo.com/255989684

Feb 20 - Meshmixer modeling @https://vimeo.com/256640543

March 1 - Rhino modeling for project 2 @https://vimeo.com/258152273

March 13 - Keyshot animation and labels @https://vimeo.com/259920128

March 15 a little Maya and Keyshot @https://vimeo.com/260281460

March 22 Rhino soft goods, a little Maya and Oscar smoothing @https://vimeo.com/261363149

March 27 twisted wire and a little animation @https://vimeo.com/262480547

April 5 Fusion 360 Intro @https://vimeo.com/264078999

April 17 Final turn in deliverables:

//Final Rhino .3DM file(s)// //Final .BIP/Keyshot file// //.JPGs, .TIFFs (still images) for final project (approx 12)// //animation(s)// //+ a video file, exported from iMovie or similar// //(soundtrack (open source/royalty free) that is cited/credited. A title, your still renderings, your animation(s) and some other kind of process - approx 30-90seconds, your name)//

@https://vimeo.com/265238880 (iMovie for final) @https://vimeo.com/265244088 (inserting 3D into a PDF)

Digital Modeling I, Fall 2017

For Final class - Thu, Dec 7 //Demo reel with either best work of the term or just final project (final project will be in there either way)// //~15sec of animation video// //~12 renderings// //Titles including your name, title for project, any credits - esp music (use open source, creative commons music)//

+Rhino file for final project .MOV files from animations for final project .JPG files of renderings from final project any assets that you've not turned in from previous projects all in a folder, all well named like: Phil_chair_fall_2017_version3_for_final.XXX

For clock object: 6 minimum renderings at 2000px wide minimum 12 seconds minimum of 1000px wide animation (using rotation, translation and/or camera animations) (the above should be sticked together into one file using iMovie if you do multiple, short animations.)

Info about Keyshot etc: @http://kcadflexlab.org/home/software/

Nov 30 @https://vimeo.com/245258230 Meshmixer of Kiley's chair

Nov 28 @https://vimeo.com/244892185

Nov 21 Realflow, Prongs, channels, fusion @https://vimeo.com/243945822

Nov 16 @https://vimeo.com/243212635 prepping for 3D printing, shoe last, metaballs

Nov 14 @https://vimeo.com/242840556 quick iPhone case, grammar of ornament decorative stuffs

Nov 9 - [] stonesetting, threading, headband, earrings...

Nov 7 - modeling examples based on final project - furniture and a little jewelry @https://vimeo.com/241813715

Nov 2 - rendering/animation touch up after crit for project 2 @https://vimeo.com/241076112

Halloween Demo - some brief Rhino modeling and iMovie @https://vimeo.com/240719558

Demo from Oct 26 Mostly a spider web @https://vimeo.com/240050601

Demo from Oct 24 mostly Keyshot on clocks @https://vimeo.com/239732548

Demo from Oct 17 Grasshopper, Cheetah, Keyshot @https://vimeo.com/238645688

Demo from Oct 12 - grasshopper, meshmixer, fluids, clock relatedish @https://vimeo.com/237964384

Demo from Oct 10 - clock modeling I, realflow I @https://vimeo.com/237733744

Demo from Sept 28 - fracturing, gallery lighting, random other stuff @https://vimeo.com/235978891

Demo from Sept 26 - modeling, rendering, putting together a quick portfolio page layout @https://vimeo.com/235675598

Demo from Sept 21 - modeling, meshmixer, Keyshot, krunk cup, etc @https://vimeo.com/234926421

Demo from Sept 19 - modeling, keyshot, quick earphones... @https://vimeo.com/234600648

Demo from Sept 14 - cup feature animating, some modeling, Keyshot, Meshmixer @https://vimeo.com/234026742

Demo from Sept 12 - cup modeling @https://vimeo.com/233546607

Demo from Sept 7, 2017 @https://vimeo.com/233324717

Demo from Sept 5, 2017 @https://vimeo.com/232558480

Demo video first day with Rhino/cups - Aug 31 @https://vimeo.com/231949455


 * Digital Modeling I, Spring 2017**

@https://www.flickr.com/photos/optilevers/albums/72157682970735915
 * Examples of Demo Reels from previous semesters**

**Phil's Recommended Render Settings as of April 2017**

1. For still images render 2000 pixels wide for still images destined for the screen, use 4000 pixels wide for printing larger than 11x17". Both can be adjusted - but make sure you need to go up, and consider that the larger the slower. Or the larger the less time your processor spends dialing in quality. 2. For animations use fewer pixels - probably 800-1000 pixels wide. 3. When rendering based on time (safest for deadlines,) use no less than 30 minutes on a laptop or 15 minutes on a Mac Pro or desktop machine. But how it looks is the proper test - use the minimum amount of time you can get away with to achieve smooth, sharp images with the effects (like DOF and caustics) rendering at high quality. Higher numbers are slower but higher quality. 4. When rendering based on samples - start at 64, test, if it doesn't look good enough go to 128, then 256, then 512 samples. You can't predict how long this will take on your laptop or on the network queue - so always test first for quality and time. Higher numbers are slower but higher quality. 5. When rendering based on advanced quality try 24 samples, 12 ray bounces, DOF and caustics at 2, if you are doing an animation set shadow to 2. Test this, see how good everything looks and how long it takes - then adjust up or down from these numbers from here. Higher numbers are slower but higher quality.


 * DEMOS from the Spring 2017 Semester:**

@https://vimeo.com/199886650
 * Jan 17** - first day with Rhino, starting to trace pills.

Jan 19 - second day with Rhino, surfacing pills. @https://vimeo.com/200244809

Jan 24 - fillets, patches, blends, and first day with Keyshot @https://vimeo.com/200921377 Bonus: a quick stonesetting demo I gave one of my thesis/portfolio students for a teardrop shaped faceted stone. Not my best prongs and bezel ever, but the bones are there. @https://vimeo.com/200920188

Jan 26 - tracing a Coca Cola logo, a little Meshmixer, using text in Rhino, using the flow command, more Keyshot as relates to what is due on Tue - which is 3 renderings of your pills - 1 full view and 2 details of your choosing (minimum.) Notes on those renderings: Must be 16:9 aspect ratio, must not have a default background (but white/a color,) must have a filename like renato_pills_1.JPG, must have one dimension at least 1920 pixels wide, use 'realistic' materials and colors.
 * @https://vimeo.com/201206787**

Jan 31 - tracing a clockface, making the inside of a capsule, motion blur - @https://vimeo.com/201949795

Feb 7 demo - @https://vimeo.com/203001132 - lighting effects in Keyshot, general surfacing commands, wormhole

Feb 9 demo - @https://vimeo.com/203367599 - surface textures, tweens, cage editing, couch, pillow, gear

Feb 14 demo - @https://vimeo.com/204063728 - making rivets screws splitting materials overmolding parting lines bolts nuts threading etc

Feb 16 demo - rhino gears again textures bubbles keyshot grasshopper 1 pave stonesetting gems @https://vimeo.com/204416214

Feb 23 demo Meshmixer fixes, light and rotational animation in Keyshot, how to setup to make movie files from Keyshot, and twisting wire. @https://vimeo.com/205440347

Feb 28 demo - rendering/animation/iMovie @https://vimeo.com/206126965

March 14 demo - @https://vimeo.com/208403236 - weird, kind of terrible iPhone headphone Network Surfacing demo and quick blocky simple over ear headphone demo

March 16 demo **-** 3D printing prep, earphone cushions, stitching, 3D scanning tracing, 'glove' @https://vimeo.com/208715586

March 22 demo - headphones modeling tips with curve networks, shells, - @https://vimeo.com/209443105

March 28 demo - dimensioning, ortho layouts, labeling, Illustrator, etc - @https://vimeo.com/210476992

April 4 demo - Forearm, a little meshmixer, rendering, weird bracelet, arrayed tail light inspired bezel/decoration @https://vimeo.com/211540593

April 11 demo - titling and iMovie for demo reels - @https://vimeo.com/212799482

April 18 demos - simulating a path in Keyshot, trying to make a light fade (and failing,) @https://vimeo.com/213718117

April 20 - quick rhino/keyshot part 'explosion' animation. @https://vimeo.com/214064110

Syllabus

First project - DRUGS (how pills are made.) Reference Imagery for DRUGS project

Notes on **Drugs** project from a friend who is familiar with their design:
 * **Form**
 * Medication can be administered via pills (solid, liquid and gel), IV, transdermal patches or suppositories. Is your class focused on solid pills?
 * **Elements of a pill**
 * __Functional Element__: features of the pill that are essential to how the pill works. A score in the middle of the pill so it can be easily cut in half can be considered a functional element. So can the outer coating that slowly dissolves to provided extended release of the drug into the system. Functional elements in a design cannot be protected from copying.
 * Everything else is considered trade dress: size, shape, color, etc. Design patents in pharmaceuticals is rare; the only one I can think of is Viagra, “the little blue pill.” It was so heavily advertised as such that generics of Viagra cannot make their pill in the shape of a little blue diamond.
 * **Pills and Technology**
 * There are pills that can tell you if it has been swallowed. Awesome for ensuring compliance in clinical trials so your results aren’t screwed up by test subjects. And there are pills with cameras to video your innards.
 * **Pills and 3-D printing**
 * Did you know you can 3-D print pills? This area is really interesting because 3-D printing pills offers advantages that conventional pill making doesn’t:
 * - 3-D pill printing allows for customized medications. Assuming the timing of dosages is the same, multiple medications can be printed in layers into one pill.
 * -Pills can be printed to be more porous so it can dissolve more quickly when it comes into contact with liquid. Higher doses are easier to swallow than conventionally manufactured tablets.
 * - Some drugs have special coatings on them to release drugs slowly into the system (extended release, usually denoted “XR” or “XRL” in the drug name). 3-D printing allows pills to be printed in different shapes than traditional manufactured pills that would allow drugs to be released at different rates (as opposed to a consistent, single rate). Rate of drug release isn’t dependent on surface area as many would assume; it’s depended on a ration of the surface area: volume.
 * The first 3-D printed pill was just approved last year by the FDA to treat epilepsy. I think this use of 3-d printing in healthcare is the most interesting.
 * **Adjacent products **
 * Oralflo  cup - I believe this is the only product on the market designed to make swallowing pills easier.
 * Medication bottle design is always a topic of conversation in the pharma world. Target’s design is probably the most disruptive in recent years. It was so innovative that it was on display at the MoMA in NYC for a while. Unfortunately, CVS recently took over pharmacy services late last year at Target and no longer use Target’s bottle design and patients are pissed about it.

Reminder that my office hours are on TR from 5-6:30 in 201 17Fountain - near jewelry/library.
 * note**: my office hours are


 * //General Links for Spring 2017://**

//Where to download the Rhino Trial:// []

Where to buy Rhino for students (full version) []

Where to download and how to license Keyshot (you've already paid for this with your tuition/course fees) @http://kcadflexlab.org/home/software/

Here are the files from my Spring 2017 DM2/Advanced CAD/CAM for MJD course. []

Gems File for jewelry design

Some Official Rhino Tutorials on Vimeo: @https://vimeo.com/rhino/videos

Second project - TeleoTIME

Combined syllabus with first two projects and reference imagery.

Random demos from other classes during the fall 2016 semester:

@https://vimeo.com/192695311 - @https://vimeo.com/192695895 Modeling a quick watch band for Kylie

Keyshot touch up demo for ID1 Nov 21st @https://vimeo.com/192520795

Keyshot and Rhino demos from IDI/II on Nov 16 @https://vimeo.com/191854176

Design I/II quick demo, watch, screws, decorative feature. []

A demo I gave for ID1 on generating a curve network for Michael's tool housing. @https://vimeo.com/190748348 @https://vimeo.com/190748778

A demo I gave for ID1 re iterating on handles and other features for their Niche Tool project: @https://vimeo.com/189987569

Here is the first Rhino extravaganza quick demo for my Design class, fall 2016 @https://vimeo.com/189846302

A quick spoon, fork and knife demo for Casey for Flatware class: @https://vimeo.com/189868714

April 23, 2015 Last iMovie with a little bit of titling @https://vimeo.com/125864413
 * Spring 2015**

April 21, 2015 Starting with iMovie @https://vimeo.com/125637858

April 16, 2015 Some more animation - including making and using helper objects - also a quick hinge @https://vimeo.com/125208492

April 14, 2015 A demo on basic Keyshot animation techniques @https://vimeo.com/124998717

April 9, 2015 Some discussion of 3d printing exporting etc @https://vimeo.com/124941319

April 7, 2015 cushion and drape like things few other short Rhino demos @https://vimeo.com/124369306

March 31, 2015 @https://vimeo.com/123797734 rhino rings flow text orient on surf basic threading

March 26, 2015 @https://vimeo.com/123370360 Early Keyshot animation demo, quick Tsplines demo, and a little shelling.

March 17, 2015 Rendering a harder cast shadow, modeling simple ribs, and some filleting ideas: @https://vimeo.com/122494255

March 5, 2015 detailing a knife handle in rhino/meshmixer @https://vimeo.com/121425550 splitting a parting line for Richard @https://vimeo.com/121425736

Mar 3, 2015 spoon_then_fork_then_serration_then_labels_and_mark_then_meshmixer @https://vimeo.com/121207130

Feb 26, 2015 working on a knife detail, remaking a spoon, and a fork @https://vimeo.com/120758070

Feb 24, 2015 A couple of strategies for modeling spoon and knives from curves @https://vimeo.com/120541938

Feb 19, 2015 A few rendering tips re final chess renderings, and a quick way to block in a spoon in the top view. New assignment: find a single piece of flatware you like, use your calipers to measure to the closest .5mm, sketch it out by hand with those dimensions on paper, make rectangles in Rhino that map to the narrowest and widest areas, and draft that piece of flatware flat - in the top view. Then change the overall shape slightly to reflect an improvement or innovation of your own design, then draft the rest of a flatware set based on your new design variation. Due Tuesday. []

Feb 12, 2015 weird demos some of which I forgot to record keyshot and textures etc @https://vimeo.com/119510365

Feb 10, 2015 Keyshot rendering a little modeling realflow demo at end @https://vimeo.com/119302987

Feb 5, 2015 curve_network_knight_and_making_64_square_board This file was corrupted, sorry. Try the demos from previous semesters labeled "knight" or "curve network" below.

Demo 4 - Jan 29 Working on rail revolves, boolean differencing, arrays for chess pieces []

Demo 3 - Jan 27, 2015 General Rhino questions, lots of demos on tracing and revolving basic chess pieces

@https://vimeo.com/117979422

Demo 2 - Jan 23, 2015 General Rhino questions, finally figured out elevator mode, tracing a cat, first sketch of a random chessperson and revolve, rail revolve, a tiny bit of cage editing etc. @https://vimeo.com/117551140

Demo 1 @https://vimeo.com/116926748

Final Deliverables .MOV (or equiv) file of final demo reel with music and titles .MOV (or equiv) of animation of final project 2000 pixel wide renderings of final project - 2 perspective views, 4 semi planar views, 2 detail views (min) (as JPGs) (all zipped together and uploaded by 6:45pm on Dec 4th.)
 * Fall 2014**

The FlexLab website has lots of info about software, Keyshot licensing, etc.

[]

MAKE SURE TO USE GOOD FILENAMES - ie renato_rendering_assignment_1_sept_16_1.JPG @http://www.jotform.us/form/42588943837169
 * This is where you can turn in your homework to me:**

First General Rhino Demo @https://vimeo.com/104678496 First day tracing chess pieces [] Second Day tracing and modeling chess pieces [] Chess Person Modeling / Surfacing intensive (September 9) [] (lofts, extrusions, sweeps, revolves, curve networks) First Keyshot Demo, scaling chess persons, chess board [] Sept 16 - more Rhino demoing, rendering setup and first rendering homework [] Bonus - demo of a set of single surface chess pieces being modeled with a single command, using 2 single curves and organically edited in 20 minutes, time compressed and set to music [] T-Splines and Sculptris (from my FlexLab course) @https://vimeo.com/106418469 Grasshopper and Realflow (from my Flexlab course) @https://vimeo.com/106551342 Sept 18 - Keyshot touch up renderings, homework, and animation 1 @https://vimeo.com/106551672 Sept 23, 2014 - Mostly Keyshot animation and rendering issues - preparing for final chess renderings (Due Tuesday, 5 full board renderings and 6 details, all 2k pixels wide with min 1hr render time per and an animation with one dark and one light move with min 3 camera animations - 6hr total render time on animation. NO CLASS ON THURSDAY.) [] Quick demo after chess project critique - mainly on fixing Keyshot in the event of catastrophe - Oct 2 @https://vimeo.com/107877551 Short demos relating to the physics toy project [] Physics toy models: [] Animation demo for physics toy: @https://vimeo.com/109195377 iMovie primer https://vimeo.com/109879658 Stuff about saving out for LASER cutting - from the FlexLab course https://vimeo.com/109879643 Box modeling - curve from 2 view https://vimeo.com/109879623 Box modeling 2 - hammer head, and random other demos, including faceting strategies https://vimeo.com/110323413 demo nov 4 overmolding hammer etc intro to fusion 360 https://vimeo.com/110958952 rocket pan bottom style https://vimeo.com/110958932 3d printing on Cube making threads and a basic hinge box https://vimeo.com/111171996 Smooth edges, Sculptris, Flow, TSplines, Turntable https://vimeo.com/111655155 Grasshopper https://vimeo.com/111806140
 * Demos**

imovie for demo reel labels Keyshot
https://vimeo.com/112452949

2000px by 1124px JPG format
 * Rendering Requirements:**
 * Still Images:**

Time based - 30 min per image for draft/prelim renderings 2 hours per image for final image
 * Rendering Settings Min:**

Samples - 24 Ray Bounces - 12 DOF Quality - 2 Shadow Quality - 2
 * Rendering settings preferred:**

QUICKTIME FORMAT!!! Use total time based quality setting - give yourself at least 6 hours of machine time for in progress, more like 24 for final animations. 800 pixels wide
 * Video:**

https://www.dropbox.com/s/8nsk06wly4k8qrn/Backplates.zip
 * More Backplates (for Keyshot)**

https://www.dropbox.com/s/fukbd0fbao9l56a/EnvironmentImages.zip
 * More Environments (for Keyshot)**

https://vimeo.com/rhino/videos
 * Official Rhino Video Tutorials:**

http://www.rhino3d.com/download/rhino/5.0/Rhino5Level1Training http://www.rhino3d.com/download/rhino/5.0/Rhino5Level2Training
 * Rhino PDF tutorials**


 * Stuff from old courses:**

April 24 https://vimeo.com/92886699 (preparing models for 3D printing)

April 15 https://vimeo.com/92094352 (imovie for demo reel) https://vimeo.com/92098296 (making a couch cushion like thing with cage edit)

April 1 https://vimeo.com/90711284 (unroll developable surfaces) https://vimeo.com/90711265 (quick imovie and arrays and flow)

March 27 https://vimeo.com/90282211 (chain_belt_buckle_object_lights_tunnel_drawer_pull_found_textures)

Homework for Tue, Mar 24 5 renderings min of 3 different modeled objects from life (15 total min as .JPG) 1 3-12 second animation of one of these models with parts moving within the overall model (as .MOV)

March 20 https://vimeo.com/89669655 (trimming and booleans, wine glass, labels for rendering) https://vimeo.com/89670573 (quick light mask idea for Tony)

March 18 https://vimeo.com/89456539 (simple hinge) https://vimeo.com/89456541 (simple screw cap animation and rail revolve) https://vimeo.com/89461977 (labels 1)

Feb 26 Make progress on measured objects https://vimeo.com/87729304 (pill bottle) https://www.dropbox.com/s/dzmr0x03lu7s4j8/apple_powerbrick_seam_line_and_second_material.mov https://www.dropbox.com/s/ij1o6rvzl6h3opo/baseball.mov https://www.dropbox.com/s/2a8edvwkzhde0nj/stone%20setting.mov https://www.dropbox.com/s/boa46wt5vozliml/wacom_base.mov https://www.dropbox.com/s/75etgbvc2jd2na6/channel_on_ring.mov https://www.dropbox.com/s/gxyaws6ciqa7aru/cap_detail.mov https://vimeo.com/87729358 (eternity band diamond ring (from another class - but FYI)

Feb 20 http://labs.autodesk.com/technologies/shapeshifter/ (copy this link and paste into a new browser - clicking the link seems not to work for some reason.) New homework: Accurately measure as many features of your first measured object as possible on a hand drawing. Start drawing lines and curves in front or side views and typing notes into Rhino about how you plan to surface the object out - with questions where you aren't sure what you'll do. ALSO, make at least 6 original abstract forms in Shapeshifter (link is above.) Download, render individually AND as a group. https://vimeo.com/87272523 (Showing Shapeshifter)

Feb 11 https://vimeo.com/86476210 Continue modeling, rererender, and reanimate 5 minimum renderings all with DOF turned on and using the settings above - a few semi-ortho views, a perspective or two, and one that is 'pushed in' on one side with the other pieces still visible and out of focus. Also, one nice animation with a minimum of two moves (one white, one black,) and at least one camera animation.

Feb 6 Continue modeling, adding details, populate a board with all of your pieces, and do a test animation at least 1 move FROM EACH SIDE. Pay close attention to your layer strategies. Do tutorials 22-25 - RENDER ALL OF THE SOLIDS IN THESE EXERCISES IN KEYSHOT. The 'cube,' the 'chair,' and the table looking thing. You may add your own flourishes/details. Use the same rendering standards you have been using for your chess set. https://vimeo.com/86081043

Feb 4 Continue modeling, adding details, and build a scale chess board - then render 5 more views with ONLY THE BASE NUMBER OF PIECES (for now.) Demo on building the board and scaling https://vimeo.com/85894058

Class on Jan 30 No new exercises to complete, 3D model each of your models to the best of your ability using a single surface or joined polysurface. Render in Keyshot using recommended settings in demo. Demo - curve networks, random other chess related Rhino demos, Keyshot Rendering demo and assignment specifics. https://vimeo.com/85503402

Class on Jan 23 Do exercises 11-22 in Rhino PDF tutorials Accurately draft all of your chess pieces in the front view and revolve them for crit - KEEP THE LINES - the revolves are just so that we can take a look at your progress - expect to revise your linework and rerevolve. Chess piece drawing/modeling demos https://vimeo.com/84924067 https://vimeo.com/84924071

Demo Jan 21, 2014 https://vimeo.com/84739345

Class on Thu, Jan 16 Do exercises 1-9 in Rhino PDF tutorials Practice **drawing** chess piece like lathe profiles using these skills and those demo'd in class (use different combinations of drawing tools to make drawings that mix regular and irregular curves and lines that are joined together.) First demo https://vimeo.com/84361014

Rhino for Mac beta: http://www.rhino3d.com/download/wenatchee/5.0/wip

Rhino for Win Trial: http://www.rhino3d.com/download/5

Official Rhino Video Tutorials: https://vimeo.com/rhino/videos

Rhino PDF tutorials http://www.rhino3d.com/download/rhino/5.0/Rhino5Level1Training http://www.rhino3d.com/download/rhino/5.0/Rhino5Level2Training


 * Fall 2013:**

Final Project Requirements 12 renderings of final projects Finished animations in Quicktime format Demo reel that includes final project, and which may include previous projects 30-90sec Rhino file of final project.

Password is in email
 * Videos from Class Demos**

https://vimeo.com/80035532 Protips on rendering and animations with guest artist Rex from Keyshot

https://vimeo.com/80035572 Ring pillow and tracing a 3D scan in 3D

https://vimeo.com/79493400 iMovie demo

Teddy bear animation https://vimeo.com/79493438

Starting a leather like bag https://vimeo.com/79493422

https://vimeo.com/78336376 Demo of spoon, screw, and making compartments (incomplete)

https://vimeo.com/77876453 overmolding make2d cushions legs convex caps labels flow

https://vimeo.com/77186894 Multiple radius fillets

Knife Blade https://vimeo.com/77182719

https://vimeo.com/77179922 Ribs on pen cap

https://vimeo.com/77178741 Halogen Bulb

https://vimeo.com/76113034 Curve Network modeling a plastic scoop

https://vimeo.com/76115264 Curve Network modeling a tooth for a hair comb

https://vimeo.com/75987244 Animation touch up for final chess animation

https://vimeo.com/75551205 Keyshot rendering II, making chess board, animation basics etc

https://vimeo.com/75125529 Keyshot - rendering demo

Demo 6 - Curve Network - Knight https://vimeo.com/75177368

Demo 5 - chess piece 2 https://vimeo.com/74452840 https://vimeo.com/74461115

Demo 4 - chess piece 1 https://vimeo.com/74461128

Tues, Sept 3 - Demo 2 - General demo by request, sneak peak of modeling workflow for chess pieces https://vimeo.com/73748661

Tues, Sept 5 - Demo 3 - General demos by request https://vimeo.com/73941296


 * PREVIOUS COURSE**

Thu, Jan 17, **Introducing Rhino, building a basic chessboard, starting to play with the Revolve command** https://vimeo.com/57725166

Second Demo [] Drawing chess pieces, more revolves

Third Demo More drawing, modeling, and introducing Keyshot http://vimeo.com/58912525

Fourth Demo Rendering touch up video, a little modeling https://vimeo.com/59195428

Fifth Demo https://vimeo.com/59602356 (NO AUDIO, SORRY.) https://vimeo.com/59611889 (Shorter, but with audio - just rendering.)

Demos by Subject: How to do basic threading: https://vimeo.com/60607847

How to model a spoon https://vimeo.com/60607858

How to cut screwdriver tips https://vimeo.com/60611429

How to flow a texture on a surface https://vimeo.com/60616545

Labels in Keyshot https://vimeo.com/60790645

Flow for Deboss https://vimeo.com/60790649

Labels in Keyshot (another) https://vimeo.com/60796642

Spheres on a Heart https://vimeo.com/60796863

Flow in Rhino (another) https://vimeo.com/60796622

Dimensioning and setting up a print in Illustrator. https://vimeo.com/62194645

setting up part animations keyshot glass vitrine showcase and rectangular array https://vimeo.com/63697217

how to render LEDs etc https://vimeo.com/63702543

iMovie demo 1 https://vimeo.com/64258650

iMovie demo 2 https://vimeo.com/64258671

2000px wide JPG format Shadow Quality - 2 Samples - 24 Ray Bounces - 12 DOF Quality - 2
 * Rendering Requirements:**
 * Still Images:**
 * Rendering settings preferred:**

800px wide .MOV or MP4 format (NOT AVI)
 * Video:**

http://students.autodesk.com Sign up, download what you want, register with codes they give you. This includes T-Splines, AutoCAD, Alias, etc
 * Free software** from AutoDesk: